The Madur are the people of Central Arstidur, also known as Heartlanders. They are a savvy race that have always excelled in creativity and invention, which has allowed them to take large parts of Arstidur by means of war and diplomacy.
Wide range of "Natural" hair colours
Medium Build Medium Short to Medium Tall Height Tan to Pale Range of Skin Colours
Stat Bonuses Edit
Racial Feat Edit
Motivated Mind Succeeding in rolls relating to invention and strategizing restores 5 Stamina
Racial Abilities Edit
Battlecry Every one of caster’s allies gets a bonus to their next roll. Can only be used once a battle.
Base Roll is 1d10 x Character Level
Naming Conventions Edit
Simple First Name-Last Name structure. Often humanesque names.
Example: Arvid Ulvan, Letitius Asmanur, Marid Roven, Asheel Basran
31-45 Middle Age
+2d20 Maximum Age