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Quick and agile, they specialise in small weaponry and clever trickery. No amount of gold is safe from their sly fingers and witty schemes.

RoleEdit

​  Stealth, thievery and guerrilla fighting.

Starting MoneyEdit

1d100 x 5 Gil

Class FeatEdit

Trained Eye (All cards are appraised automatically. +2 to Appraise rolls)

Skill BonusesEdit

Sneak +1

Lockpicking +1

Pickpocket +1

Acrobatics +1

AbilitiesEdit

???